Introduction

How MooAPI works. Discover how the MooAPI works how it fuels ClickTeam's development products.

What's Inside. General overview of how Moo works.

Moo's ID system. Debugging your Moo applications.

Moo's Compatibility Learn how to communicate with different Moo clients.

Error Trapping. Debugging your Moo applications.

MooClick

Overview of MooClick. List of all the actions, fuctions, and expressions associated with MooClick.

MooClick hierarchy intro. How MooClick is setup and how to apply the hierarchy to other MooAPI objects.

How to create and setup a Mos server. Learn how MooClick can develop simple to complex servers.

How MooClick can be used in games. MooClick can also author games. Not as intuitive as MooGame, but we'll show you how.

Server-side INIs in MooClick. MooClick doesn't automatically have server-side INIs but you can develop a manual system that allows a Mos server to store INIs so a client can send and receive strings or values.

MooGame

Overview of MooGame. List of all the actions, fuctions, and expressions associated with MooGame.

Developing games. Basics of developing games with MooGame. All you need to know about bandwidth, latency, and dead reckoning.

Dead Reckoning 101. The most powerful and intuitive feature in MooGame, dead reckoning.

Server-side INIs . Save and load data from a server-side INI.

MooSock

Overview of MooSock. List of all the actions, fuctions, and expressions associated with MooSock.

Basics of MooSock. General overview how MooSock works.

Misc

How to setup Mos4Linux. Learn how to use and setup Mos4Linux.

Credits. Developer credits and special thanks.

ClickTeam.com. Creative tools for a creative age.